Second Will Be First
This is a game for two players. Roll a die each and whoever rolls the highest number wins.
Tasks
Play best of ten games. Which die is best? | |
Can you determine which die beats which? What strange thing do you notice? | |
Can you work out the probability of winning for each die? |
Maths
This is a set of very strange dice. If we call the four dice A, B, C and D, then A is more likely to beat B, B is more likely to beat C, C is more likely to beat D, and D is more likely to beat A! The chain of victory goes in a circle, like a game of rock-paper-scissors. Each probability in this chain is greater than 50%, so no matter which die your opponent chooses, there will always be a die that beats it. Dice like this are called nontransitive dice. It is possible to make nontransitive chains with any number of dice.
History
This strange phenomenon was first described in the 1960s by Polish mathematicians Hugo Steinhaus and Stanisław Trybuła. This set of four dice was invented in 1970 by American statistician Brad Efron, and they have been a favourite of mathematicians ever since. They are also a favourite of billionaire Warren Buffet who like to use them to trick people. When he tried to trick his friend Bill Gates, the second billionaire was suspicious and insisted Buffet choose first.
People
Applications
Nontransitive behaviour can occur in real-life situations. For example, it is possible in an election for the majority of voters to prefer candidate A over candidate B, a majority to prefer candidate B to candidate C, and the majority to prefer candidate C to candidate A. Arrow’s impossibility theorem shows that there is no voting system that is always fair.
Maths at Home
Why not make your own set of nontransitive dice! Here is a set of three dice you can make at home:
With these dice, red beats blue, blue beats green, and green beats red.
If your friend becomes suspicious, explain how the dice beat each other in a circle, and then challenge your friend to one more game. This time your friend can pick a die to beat you, but insist on rolling two of each die, so the highest total wins. Amazingly, with two dice the order of the chain flips – so the circle of victory has become a circle of defeat – and you will win again!